![]() ![]() On the other hand I don't particularly like the feeling of having made a significant, bad choice in the game, among the lines of Yeah, that dialog option you selected hours ago? This amazing quest line is now off limits. If I don't want to follow the main story line for a while, and just explore, I can do that, and the game won't break. ![]() ![]() What's amazing about these open world games is the freedom I have as a player. ![]()
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